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Pretty easy

10304 on insane

pretty decent game though and addictive.

Its too bad you cant submit highscores anywhere that'd be a nice feature

but like I said the game is pretty easy

ETERNALGAM3R responds:

True. And I wish I knew how to make a highscores table. It wouls bring a lot to the game. Maybe I can figure it out for Pushies Plus 3.

Its a pretty decent game

But like every game it does have its need for improvements so I have a few suggestions/complaints since i heard you were thinking about making another:

1) Bigger inventory, 5 slots is never enough, you could also make it like Resident evil 4 esque/diablo where items consume room. Or you could do it like oblivion using weight. but 5 just doesnt cut it
2) I have no idea which weapons I want cause i forgot how much damage mine initially did in the first place so I said fuck it and never bought anything ever and ended up almost beating the game
3)I had no real need to buy anything EVER because the stuff I could buy was the same as the mosters dropped down so why bother?
4) Weapon/armor inventory, cause honestly I did forget what the hell I had or what was better.
5) The switch between, space, mouse and shift was annoying. If you want to use it like that at least take shift out and make mouse and space interchangeable like using one or the other doesn't matter.
6) Learning different spells on your own, I started out with a high magic weapon then realized with two shots I was out of MP and just using the melee attack thing, so I re-started with the hammer and pretty much wasted everything, and the only reason I used magic at all was to just mess around
7) The girl on the mat in selva that sells stuff, it'd be nice to know what I'm buying before I buy it.
8) More weapons w/ pictures next to them
9) Armor...at all would be cool
10) Make the game harder just overall. I understand in the beginning it should be easy but even at the end I didn't die once
11) Don't make things as confusing. i.e. I didn't know what I was suppose to do half the time cause all i saw were these posts or something that i was spinning and just kind fingured ok what if i turn it like this. Also with being confusing, the path ways where you're suppose to walk are confusing, like in the tomb I didn't know I could go to the right at all until I accidentally walked close to it. THink like pokemon style to fix that
12) I just defeated the earth guy, and I have no idea where I'm suppose to go... so... yeah that kinda sucks. Ive walked everywhere down every road and I still don't know where to go.

well I guess thats all for now. Hope to see a new one with improvements

Hazard-Productions responds:

Hey, thanks for all the feedback, I appreciate it. And I agree with pretty much all of what you said. It's really great when reviewers put in more than a sentence...

Its pretty decent game

a bit repetitive, but nice upgrades and what not

Kinda easy too and I beat it with a laptop which is usually impossible to do things like this

Add:
New enemies
Different maps
Survival mode
RPG style, where you may do more damage, be able to buy weapons etc

Hey good game

First off: I lost the game... damnit not SD3 just...the game

Anyway.

Overally it was an ok game

kinda slowed down my pc a bit (laptop) wasn't too fun or strategy like cause all I did was build the most expensive thing the whole time and I won.

And saved a bunch of money by not buying turrets

I really didn't like this game much

Hack-n-slash is ok and I actually have fun playing them

But this one is a bit repetitive with no upgrades, heath pickups, two types of attacks one of which (kick) was completely useless.

After I beat level two with all my lives in tacked I decided to call it quits seeing as the game wasn't likely to get any harder or more fun.

Ideas:
1) Look at viva caligula
2)More weapons
3) Different enemies not just, spear, sword, arrow
4) Why can't the player pick up bow and arrow
5) Better ai
6) Better controls, it seemed if there were 2+ enemies near me I couldn't do anything unless i managed to jump at the right time and get out of the area
7) Better bosses
8) A little quicker would be nice, the game seemed a big laggy
9) Different settings
10) RPG style maybe?
11) different enemies per different levels would be nifty

Those AREN'T necessarily complaints, it was an over all good game but there are some problems

Awesome Game

Was difficult at times but thats good I'm glad it wasn't easy.

Lol for starters I didn't know enemies dropped items til I got to the second round lol.

Oh and this game reminds me of Ninety Nine Nights (N3) for Xbox 360

When I finally beat it and got to infinity I can't beat the first freaking boss.

Luck comes greatly into play, I'm lvl 19 with lvl 18 assasin and lvl 19 destroyer, fully stacked and I can't beat him.

I don't see a point in getting health spells in the mix cause he does 9999-10049 randomly, like I'll just be standing there, it wont be his turn and my guy will die or one of my allys idk if its suppose to do that or what. (Speaking of which I'm trying to beat him again as we speak, but his first move killed me with 10049 attack, oh and most the time shatter bolt doesn't work on him)

Also the game play for infinity threw me off, cause I would do other stuff while playing, so I'd click another tab, and come back when it was my turn but this one skips my turn if I'm not paying attention

And I know you have recieved a lot of complaits but I want to offer some suggestions:

1) Manual vs. Auto level up for allys, like my destroyer ally has 76 magic and 60 strength -_-
2) No need for that many item slots, most of the time I just sold what ever I found cause Veradux didn't need anything cause his armor was kick ass, and I'd just buy stuff that was better.
3)I liked the story but there were major plot holes, like If I'm suppose to be a zombie why am I wielding a sword/body armor fighting other zombies?
4) I also know people have complained about the linear game play, why not make mini quests which you don't have to do but if you do can get some good armor/weapons or money
5) trap moves, ie: when enemy attacks you/ally something happens to them, or breaker moves like if you do quick attack it will hit the enemy before he strikes (however that could get annoying if enemy has it)
6) The only time you get new allys is AFTER you beat it? I think if you were to make the game longer you could have them meet up in different areas
7) You could also maybe add the ability to manual set ally attacks which would potentially "improve" AI so that they aren't attacking a guy with a shield 8 times.
8) More upgrades would be nice, I REALLY liked the ones you had but I'm not into all that magic crap and it seemed a lot of moves used magic and only some were about strength
9) Upgrading focus? how?
10) Manually setting starting attributes would be nifty like you could have the auto ones like you have now then an "other" option
11) and that bar graph thingy, idk what thats for, either its grey, an opaque version of a color, or a neon version with a white bar. I'm thinking Opaque is potential and red bar is what I have. But I can't even remotely get my stats close to the top.
12) Leveling up becomes a pain once you beat the game, while the illusions are scalable its monotonous doing the same thing, after you reach a certain point you know you won't lose.
13) Sell value for items 1/4? I was like mmmm shit especially if I bought the wrong item and spent $2k on it and I only had like $2097 lol maybe an "are you sure" option for buying/selling (but this could also get annoying so maybe a disable option button along with that)

Well I'm done cause I know you were a little aggravated with the whining and what not. I hope maybe to hear some feed back if you aren't too busy ^_^

ha that was great

I loled haha

I was like wtf I'm a tree -space- BAM FIRE!!!!!!!!!!!

IT was fun, a little repetitive and no hard parts. I understand point achievement is the key but wtf is up with the 10,000,000,000,000? like 5 people have that its nuts.

it was good

But not quite up to par with C&C.

I love C&C and this was a good try at recreating it but there were problems

1) why can tanks drive through a river?
2)Scrolling was bad I found myself losing simply because I couldn't move where I wanted to
3)The layout was REALLY confusing and hard to read and understand what the heck was going on
4) there should be different factions for the player not just the AI

Very good game

I loved it it was very creative.

And the music had me hooked from the start, I'm just leaving the game running for the music haha.

Upgrades worked very well but maybe add +life or heal upgrade (maybe I missed it) but i got to like level 7 with two lives lol.

Any who its really creative and I love the style, I hope you make another ^_^

It was a good game

but it was way too short.

Mission completed then I'm done.

Also game play was slow, it was cool when I had to look for the guy but in between there i had to just chill and wait because I had so much down time.

Maybe for a second one you can add:
Multiple kills
Hostage situations
Movement like maybe you are being chased in a car and have to shoot guys following you,

Maybe like a time crisis mode type thing where if you use a certain key you hide behind a well/window etc while other guys are shooting you.

Age 35, Male

Web page design

Near Buffalo

Joined on 8/16/07

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