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its...ok

Good: Game coding over all was good, everything worked that was suppose to sound was good, nice quality

Bad: Graphics but im sure you already knew that, AI wasn't too good all it does is follow you around im pretty sure that doesn't count as AI.

Suggestions: Power-ups, save function, more vehicles, different enemies, HP on enemies, maybe smaller enemies and those could be the bosses, more space cause it was kind of limited, the game wasn't too hard just kind of timing everything right.

its cool

I like the design

but maybe make it so that when it scrolls down it also says
"think happy thoughts" not "thoughts happy think"

idk anything about making flash or if you could do that with some code but it would look better

the art was good and minda morbid looking I can't wait to see a possible game

Getting better

I seem to be finding your stuff all the time haha

Everything looks smooth and nice

but the start thing still isn't whole its still just the text

and idk about anyone else but the next button doesn't work

helang7 responds:

Dude, use the left and right buttons to go next or back.
Anyways, thanks.

That was great

I just wish maybe it were a little longer

I like how you had to plan things out though very good work ^_^

Very well done

Very enjoyable game I loved playing it

Good:
Graphics were very well drawn I love the style
Difficulty was good as well, a good balence of ease as well as toughness
Art was amazing, so not only was it drawn well WHAT you drew was also WHAT you drew was amazing

Bad:
Sometimes I had to adjust the contrast on my computer in order to view the differences the worst was the one with the robot in the park
Also w/o music it is bland

Over all:
Very good just put some music in and work on the contrast and its perfect

Pretty good

Stick figures are fine and dandy for this kind of stuff

but try and slow down the animation so it doesnt look like they have super speed

the boss does come REALLY fast and you have no idea that you would need to click so maybe have a "get ready to ....." dialog there

more options would be nice not just 1 means you die the other means you live

maybe more troops like you start out with 10 or so and if you make bad choices you lose a guy or two but you can still maybe beat it with 1 or 2 guys depending on the mission

hope this helped a bit ^_^

helang7 responds:

Thanks! :D

Could be better

Heres how to improve:

The over all layout of the tutorial was crummy maybe spruce it up a bit and make it look more professional.

The NEXT and BACK buttons are just the letters maybe fix that and make it the total area

Also goes for turning the music onand off, that is especially difficult considering the size of the font there

in the first step the images which you have provided are VERY hard to read so much that I can't read a single word maybe increase the quality of the photos or find another way to display the information

You may also want to include a sample of a loading screen (while you have one already) you may want to say, well you could use this basic screen blah blah and how to code it properly

also the font for the steps were a little hard to read at times so you may want to look into that as well

As for the final pasting into the actions box you may want to include what the variables are and how they may effect time and what not

well thats all I hope these tips helped ^_^

oh and one more thing, unless making a collection of tutorials I think it would be wise to stick with 1 detailed tutorial per flash rather than 2 really short ones

helang7 responds:

Uhh...Ok, thanks.

its...ok

It was a good game

But i agree with the guy below me

having to start from level one every time sucks

and it does get REALLY hard after level 1

I couldn't beat it no matter how I tried, I may have just been missing stuff

But I mean come on its so hard.

good

but too short

I finally got into the swing of things and its like ok you win

I didn't really get to use half the stuff

i was sad.

good game though

Good Idea

However some details need fixing
1)AI is a little off how they just kind of walk around
2) AI accuracy is nuts
3) Limited weapons
4)Unlimited ammo? why use any other weapon but the uzi?
5) Also with the above why use mele? maybe you could make use of a slicing kill where the body falls apart for effect
6) also for effects maybe make bullet wounds in the bodies for more of graphics
7) lack of plot too, while I realize a lot of these games dont have one, it would be nice to see one

Age 35, Male

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Joined on 8/16/07

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